A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
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Updated
May 11, 2024 - C++
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
[RA-L 2023, ICRA 2024] This repository contains the code used in our paper, "TrackDLO: Tracking Deformable Linear Objects Under Occlusion with Motion Coherence." This algorithm is useful for tracking the motion of DLOs, including wire and rope, under several categories of occlusion without physics simulation.
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