A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
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Updated
Jun 29, 2017 - C#
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
Nodes, Culling & Entities for basic Scene Graphs in MonoGame.
A React-like framework for managing the scene graph in Godot.
MonoGame scene graph implementation
VIM - Runtime 3D BIM Data Format for AEC
Simple helper library to development 2D games with MonoGame using ECS (Entity-Component-System) game architecture.
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