Procedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.
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Updated
Sep 21, 2021 - C#
Procedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.
Textbased space rpg somewhat based on real science
This project is inspired by Beat Saber VR game. Game consists of 3 different levels. At each level, player gets a weapon and a sword. Player tries to destroy cubes that come in front of player in limited time by using the right weapons. This project created for Meta Quest 2 with Durmuş Onur Bükülmez.
One of my first projects. In this project, Player collect weapon and fight robots in a space station where I designed. I use Sci-Fi assets and Unity's main FPS asset. There are 2 levels which I created.
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