Instructional fork of a source project from GDC on ScriptableObjects.
-
Updated
Jun 29, 2023 - C#
Instructional fork of a source project from GDC on ScriptableObjects.
Allow to compose CSharp plain classes at ScriptableObject and use it with similar API as GameObject/Component
Unity project for EyapLibrary - SceneManagement
Showcase of what I understand in Unity.
Package for the Unity game engine containing implementation of the ScriptableObjects Architecture
Simple ScriptableObject creation from the right-click menu.
Simple state pattern implementation based on work done by Athos Kele (www.sharpaccent.com)
FPS controller for Unity 2021.
Extensions for the Brix unity framework (https://github.com/ljardim/brix-state)
A tool for Unity which creates events that are tied to scriptable objects.
Waves Timelined is a Unity3D tool designed to quickly create complex wave systems using Unity's Timeline.
A Scriptable Object based id drawer which mimics enum behaviour prodiving flexibility for extending enum values without code recompilation.
A desicion making game about Healthy food for children
A game about history of Temple of Artemis
Easy to use singleton implementation for ScriptableObjects in Unity.
In this tutorial respository you'll learn about a hugely powerful tool provided to us by Unity, ScriptableObjects. Many beginners in Unity (myself included!) don't understand what these are and just completely disregard them.
Add a description, image, and links to the scriptableobjects topic page so that developers can more easily learn about it.
To associate your repository with the scriptableobjects topic, visit your repo's landing page and select "manage topics."