shadergraph
Here are 55 public repositories matching this topic...
Includes a water and pulsating edge shader. Will slowly update this to include more.
-
Updated
Jun 16, 2018 - C#
✏️ Collection of ShaderGraph examples for Unity.
-
Updated
Apr 21, 2019 - C#
Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP
-
Updated
Aug 31, 2019 - C#
An example that show how to capture a WebCamTexture and interface it with ShaderGraph.
-
Updated
Jul 5, 2020 - C#
-
Updated
Jul 23, 2020 - C#
Personal test project to experiment with Unity 2019.4.11f URP (Universal Rendering Pipeline), Shadergraph, scripted Depth of focus, and plane generation.
-
Updated
Oct 22, 2020 - C#
Sketches of Generative Art
-
Updated
Nov 22, 2020 - C#
An easy way to create a without for our projects
-
Updated
Mar 2, 2021 - C#
Project made in a team of 4, for the subject of "Creating Games", using Unity. A 2D game in which the leitmotifs are epidemic, depression and escape to the VR world. I was responsible for the idea, concept arts, locations design and functionality, visual effects, shader code, traps mechanics and music
-
Updated
Mar 31, 2021 - C#
Whirlpool formation using Shader Graph.
-
Updated
May 28, 2021 - C#
Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG
-
Updated
Jun 13, 2021 - C#
UniversalRP Toon Shader with ShaderGraph
-
Updated
Sep 25, 2021 - C#
Improve this page
Add a description, image, and links to the shadergraph topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the shadergraph topic, visit your repo's landing page and select "manage topics."