✏️ Collection of ShaderGraph examples for Unity.
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Updated
Apr 21, 2019 - C#
✏️ Collection of ShaderGraph examples for Unity.
UniversalRP Toon Shader with ShaderGraph
Open-source node-based tool for developing branching conversation trees
PSX retro graphics plugin for URP with Shadergraph in Unity
Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG
This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP
Use ShaderGraph as a texture creation tool!
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP
An open source pomodoro timer app created in Unity 🍅
A clay shader made in Unity 3D's ShaderGraph.
An example that show how to capture a WebCamTexture and interface it with ShaderGraph.
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