A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
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Updated
Jun 5, 2024 - ShaderLab
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021
Unity project to test shadergraph in URP dissolving a car's body.
A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
3D first person factory game
Learn how to create a scrolling texture shader in URP Shader graph
Learn how to create 3 different flickering emissive effects using ShaderGraph
Circular and Linear Waves in ShaderGraph
Implementing different home-made shaders in a Unity Project
Shader Graph collection for unity engine, ocean shader, custom light, custom rendering, compute shader etc...
Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!
Learn how to create an Embers shader that doesn't require a sprite sheet or external texture! We'll be using automatically generated tri-mapped noise to create this effect.
Learn how blend between 2 (or more) textures using Vertex Colors in a Shader
Project for Security Engineering
This is a collection of some shaders and visual effects (VFX) that I've developed using the Unity game engine.
Project use to test with Unity VFX Shader Graph
This is my first a simple box move game developed using UNITY3D
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