A DirectX remake of Super Mario 64's first level - showcasing Hardware Skinning, Shadow Mapping, simple particle systems and other HLSL shader work.
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Updated
Jul 4, 2022 - C++
A DirectX remake of Super Mario 64's first level - showcasing Hardware Skinning, Shadow Mapping, simple particle systems and other HLSL shader work.
This is an interactive pendant light cube that you can interact contactless.
Super Mario Clone using C++ and SDL2
Progetto di un videogioco 2D per l'esame di Computer Graphics (2021).
Simple Super Mario in Allegro C++ & The Final Project of Course Advanced Programming
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