Texture packer tool for automate creation material maps for game engines
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Updated
Jun 6, 2024 - Python
Texture packer tool for automate creation material maps for game engines
🌠 Interactive texture stamping & projection tool for Houdini 20
Tools for creating pixel-perfect UVs in Blender
😀 Project for generating 3-dimensional environments with the use of a ray casting algorithm.
This is a project developed on IFPR, It's a software that tries to rebuild a Point Cloud Data image into a 3D model
Learning based Image Scale Estimation (LISE) for Quantitative Visual Inspection
Modemation is a 3D graphics project that aims to facilitate the creation of assets used in game development, and short films.
This repository contains reimplementation of existing neural renderer based 2D-to-3D mesh editing and texture mapping approach using the latest libraries like Pytorch etc.
Image-space texture optimization of 3D meshes using PyTorch
Syntexmex plugin for blender
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