Uploads mods to Thunderstore, ModVault, or NexusMods
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Updated
May 22, 2024 - C#
Uploads mods to Thunderstore, ModVault, or NexusMods
The official Lethal Company Modding BepinEx plugin template with built-in support for publishing to the Thunderstore (WIP / Unfinished)
An API for Lethal Company that allows other modders to create in-game options (configurations) that persist between sessions, synch between players and are save-file dependant so you can customize your every game differently.
A small mod designed for solo play
Munches Bepinex logs and sorts them by perceived severity
A .NET Framework 3.5 BepInEx project template, made for the modern, non-2007 era.
Ultrawide monitor support for the game Lethal Company
Resets all furniture for the host
Provides extension methods for obtaining the oriented bounding box (OOBB) of Unity objects.
A small commandline tool to validate thunderstore packages locally before upload
Captures a list of all patched methods to help debug unity logs for BepinEx plugins
Generate Icons for scrap at runtime, replacing the gear icon
Choose which difficulty options are available/selected by default in the lobby menu.
An MSBuild Sdk for creating Lethal Company mods.
A program for creating Lethal Company modpacks from Thunderstore
Doorbelle mod for Lethal Company
Adds a difficulty option that increases the effective player count. Fully configurable.
Generate the required files for a Thunderstore mod to be published
Minimize loss of air control, due to high velocity and similar effects.
A mod for the game Outward to build as many house and specialized building blueprints anywhere regardless of colliders
Add a description, image, and links to the thunderstore topic page so that developers can more easily learn about it.
To associate your repository with the thunderstore topic, visit your repo's landing page and select "manage topics."