You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A space for my OpenGL projects. It starts with basic 2-d projects, such as the Sierpinski triangle, or building a convex hull around points using Graham's scan algorithm, all the way up to implementing elastic sphere collisions in 3-d space.