C++ Headers for Unity Native Plugins
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Updated
Sep 1, 2020 - C++
C++ Headers for Unity Native Plugins
A simple binaural spatializer plug-in
VSDK is an XR software development kit that enables developers to quickly build XR experiences through systems for naturalistic user interactions and support across a wide variety of XR devices and peripherals. VSDK is available for Unity 3D and for Unreal Engine.
OpenXR compact binding for creating extended reality applications on NVIDIA Omniverse
ofxaddon for reading and writing Latk files in openFrameworks, tested with oF 0.11.2. Available from https://ofxaddons.com
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
Basic XR framework for OpenXR & DirectX11
ILLIXR: Illinois Extended Reality Testbed
Unreal Engine 4/5 plugin for importing objects from Speckle v2.
Vircadia open source agent-based metaverse ecosystem.
Conformance test suite for OpenXR
Engine focused around being modular and data-oriented design principles, allowing for highly multithreaded and low-latency data processing for VR/XR environments.
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