Skip to content

Boss Fish

trippy edited this page Oct 26, 2026 · 1 revision

Boss fish

Seven legendaries are named after Valheim's bosses, and they're boss fights. They never bite by chance: you summon one with a lure carved from that boss's trophy (or, for Kall Fimbulbringer, his Crown Jewel), cast in the right water at the right time.

Casting the Antler Lure: lightning stirs beneath the river

Fighting the Eikthyr Elver, with its health bar and phases

The Eikthyr Elver landed

Boss fish Lure Where When
Eikthyr Elver Antler Lure (Eikthyr trophy) Meadows river Thunderstorm
Elder Bass Root Lure (The Elder trophy) Black Forest lake Night
Bonemass Catfish Ooze Lure (Bonemass trophy) Swamp water Rain
Moder Scale Fish Wyrm Lure (Moder trophy) Sea off the Deep North Storm or snow
Yagluth Gill Ember Lure (Yagluth trophy) Deep sea off the Plains Night
Queen Eel Chitin Lure (The Queen trophy) Deep sea off the Mistlands Any time
Fimbul Salmon Crown Lure (Kall Fimbulbringer's Crown Jewel, black forge) Deep North river or lake Night

Cast the lure in the right place and an omen begins: the water goes still, a dark swirl spreads around the float, a sign appears, bubbles rise and the float shudders - then it strikes. You get twice the usual time to set the hook. Reeling in during the omen calls it off and keeps the lure; it's only used up once the fish is hooked. In the wrong place nothing answers, and you're told where it hunts.

From the omen to the end of the fight the boss brings its namesake boss's weather - Eikthyr's storm, the Elder's mist, Bonemass's rot, Moder's blizzard, Yagluth's embers, the Queen's gloom. Everyone within about 150 m sees it and hears the boss music, so friends can come and watch.

The Queen Eel fights like a sea serpent: a 7.5 m monster that circles you, its back humping through the waves; once enraged it charges straight at you - reel hard to keep the line tight - and rears out of the water before crashing down. Pull back while it's reared up: that's when it tires fastest.

The fight brings up a boss bar with its name - its stamina, which drains faster the harder you fight it (tight drag, high tension) and recovers if you give it slack, so no two fights are alike. It plays its boss's music and goes through phases: at two thirds it's enraged (pulls harder, leaps more), at one third desperate (dives that tear line off the reel). An empty bar means it's beaten; then reel it in. Landing one drops its trophy the first time and a boss material every time, and tells the whole server. Two materials from each of the seven string the Leviathan Rod (black forge).

The endgame:

  • Boss lures cost more each time you land their boss: every ingredient but the boss part needs one more per landing, up to three times the first cost, and the Bog Witch's price rises the same way. It's per character.
  • Allfather's Rod: once you've landed every boss fish, remake the Leviathan Rod with three materials from each - the best rod there is.
  • Njord's Regalia: once you've landed every boss fish three times, set the Pearl, the Scale, the Horn and the Golden Hook in one crown (they're used up), with two materials from each boss: every relic's blessing in one helm.
  • The catch log's sidebar shows how many boss fish you've landed and what the next unlock needs.

Fenringfin, Thor's Hammerhead and Odin's Eye are mini-bosses: they still bite by luck and fight the same way (phases and all), with no bar, music or messages, and drop their trophy the first time.

Clone this wiki locally