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SuperChargers Recompiled 0.4.2-beta.1
Pre-release
Pre-release
SuperChargers Recompiled, 0.4.2-beta.1 (test version).
- Less copying before full-screen passes drawn as rectangles: some of the game's full-screen passes are drawn as one rectangle instead of a triangle, and the copy that beta.8 leaves out was still made for those. Now it's left out there too. On a test PC at 2x resolution, the whole skip now gives about 2.8 % more FPS in Swap Force (87.8 to 90.2) and 1.8 % in Trap Team (90.7 to 92.3) compared to having it off. Checked in all six games with the left-out parts painted magenta first: none showed up.
transfer_skip_overwritten = falsein the settings file turns it off.
The easy way: install Core of Light, the launcher. It sets this game up from your disc and keeps it up to date by itself.
On its own: run SuperChargersRecompSetup-0.4.2-beta.1.exe and point it at your own Xbox 360 disc (an ISO file or an extracted folder). It's not signed, so Windows may show "Windows protected your PC": "More info" > "Run anyway". The README says which disc version it needs.
The game's data (graphics, sound, levels, movies) doesn't come with it: the setup takes it from your own disc.
Problems: F4 > Game > "Report a problem" in the game, then a new issue.
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