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Anim2D 0.18.0
Anim2D runs on Macs.
Added
- macOS app, for Apple silicon and Intel Macs (macOS 14 or later): a disk image per processor, to drag
Anim2D into Applications..anim2dprojects open from Finder. The FX Builder is FX → Open FX Builder. - On a Mac, Check for Updates downloads the right disk image for that Mac to Downloads and checks it.
- Releases have this changelog and a table of downloads in their description.
Changed
- On macOS, Anim2D's own files are in
~/Library/Application Support/Anim2D, its log in
~/Library/Logs/Anim2D; your work is in~/Documents/Anim2Das on Windows.
Fixed
- Export → Open after export only worked on Windows.
Downloads
| For | File |
|---|---|
| Windows: installer | Anim2D-Setup-0.18.0.exe |
| Windows: portable, no install | Anim2D-Portable-0.18.0.exe |
| macOS: Apple silicon (M1 and later) | Anim2D-0.18.0-macOS-AppleSilicon.dmg |
| macOS: Intel | Anim2D-0.18.0-macOS-Intel.dmg |
macOS: open the disk image and drag Anim2D into Applications (macOS 14 or later). The builds are not code-signed yet: the first time, macOS says it can't check Anim2D; choose Done, then System Settings → Privacy & Security → Open Anyway. On Windows, SmartScreen: More info → Run anyway. SHA256SUMS.txt has every file's checksum (sha256sum -c SHA256SUMS.txt).