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DualSense, DualShock 4, Switch Pro Controller and Joy-Cons now work directly in the game, over USB or Bluetooth, without
Steam Input or DS4Windows, with rumble and with motion for the Pokedex's sound effects. Buttons go by position, as on the
Switch (a DualSense's Circle is A, Cross is B); the on-screen prompts keep the Switch's letters. Xbox pads work as before.
This is a Beta: it was tested with simulated controllers, not yet with the real ones. If yours misbehaves, please send your
Player.log (%USERPROFILE%\AppData\LocalLow\DefaultCompany\Dpr, or DefaultCompanyLumi with Luminescent). pad_native=0 in
pc_settings.ini (same folder) turns it off, pad_motion=0 / pad_rumble=0 just those two.
Luminescent and Dechibified 1.3.10: the same in their game code.
All players need uDPRE 0.5.11 to meet, and a separate world host must be the one of uDPRE 0.5.11: this version does not meet
0.5.10 or older.