CS124 Honors – Fall 2025
Host: William Lei (netID: wllei2, GitHub: uiobio)
This repository contains the completed Flappy Bird game for the Unity Fundamentals workshop for CS124 Honors in Fall 2025. It uses Unity Editor v6000.2.6f2; be sure this matches your version.
Slideshow: https://docs.google.com/presentation/d/1hOYdhprl4K4uREfueBRUcqu_IZzYz92FQFNOiRtJv7g/edit?usp=sharing
To clone this repository to your local machine:
git clone https://github.com/uiobio/UnityWorkshop-FlappyBird.gitcd UnityWorkshop-FlappyBird
- Open the Unity Hub.
- Click Add and select the folder you just cloned.
- Open the project in Unity.
- To use VS Code as your script editor:
- Go to Edit → Preferences → External Tools (Windows) or Unity → Preferences → External Tools (Mac).
- Set External Script Editor to Visual Studio Code.
- Check all boxes under "Generate .csproj files for:"
- Click "Regenerate project files”
- The project uses Unity's standard 2D workflow.
- The Library/, Temp/, and other auto-generated folders are not included in GitHub. Make sure Unity regenerates them when you open the project.
- If you encounter any missing packages, open Window → Package Manager in Unity and install the required ones.
- Spacebar / Click: Make the bird flap
- Avoid obstacles and try to get the highest score possible!