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Unity Fundamentals Workshop: Flappy Bird

CS124 Honors – Fall 2025
Host: William Lei (netID: wllei2, GitHub: uiobio)

This repository contains the completed Flappy Bird game for the Unity Fundamentals workshop for CS124 Honors in Fall 2025. It uses Unity Editor v6000.2.6f2; be sure this matches your version.

Slideshow: https://docs.google.com/presentation/d/1hOYdhprl4K4uREfueBRUcqu_IZzYz92FQFNOiRtJv7g/edit?usp=sharing


Getting Started

1. Clone the Repository

To clone this repository to your local machine:

  • git clone https://github.com/uiobio/UnityWorkshop-FlappyBird.git
  • cd UnityWorkshop-FlappyBird

2. Open in Unity

  1. Open the Unity Hub.
  2. Click Add and select the folder you just cloned.
  3. Open the project in Unity.
  4. To use VS Code as your script editor:
    • Go to Edit → Preferences → External Tools (Windows) or Unity → Preferences → External Tools (Mac).
    • Set External Script Editor to Visual Studio Code.
    • Check all boxes under "Generate .csproj files for:"
    • Click "Regenerate project files”

Notes

  • The project uses Unity's standard 2D workflow.
  • The Library/, Temp/, and other auto-generated folders are not included in GitHub. Make sure Unity regenerates them when you open the project.
  • If you encounter any missing packages, open Window → Package Manager in Unity and install the required ones.

Controls

  • Spacebar / Click: Make the bird flap
  • Avoid obstacles and try to get the highest score possible!

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