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undecuple edited this page Nov 9, 2026
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Host a server
Download the archive for your system from the releases page (Linux amd64 or arm64, Windows amd64, or the
x86_64 AppImage). Check it against SHA256SUMS from the same page: sha256sum -c SHA256SUMS --ignore-missing on Linux, or
compare Get-FileHash output on Windows. A container image is also published: ghcr.io/undecuple/re-psn (see the
README).
Run re-psn (re-psn.exe on Windows). With no options it listens on TCP and UDP 36100. The optional status page is
off unless you give -http an address; keep it on 127.0.0.1 or your LAN.
Open or forward TCP and UDP 36100 to the machine, and give players the address and port. Add -relay if players behind
strict routers cannot reach each other directly; the server then forwards their game packets.
Flags, environment variables, ports and firewall rules are in Running the server; the
ways players can reach you are in Connecting players. An optional
install script exists for Linux and Windows; read it before you run it.