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Join a server

undecuple edited this page Nov 9, 2026 · 1 revision

Join a server

You need three things from the person hosting: the address (a LAN address, a public address or a VPN address) and the port (36100 unless they changed it), and to know whether they run the relay.

  1. Point your game at the address the other players use, never at 127.0.0.1, even if you play on the host's own machine. A player who connects to 127.0.0.1 is handed to everyone else as 127.0.0.1, which they cannot reach.
  2. Allow the game through your firewall. The server needs TCP and UDP 36100 from you, and players reach each other on each player's own game port (3658 unless the game says otherwise).
  3. Check the connection before you start the game. With the terminal app built from source (the releases do not carry it yet): re-psn-app check HOST:PORT. It connects, says hello and reports what the server answered. See the app guide.

The ways to reach a server (same LAN, port forward, VPN such as Tailscale or ZeroTier) are in Connecting players. If something fails, see Troubleshooting.

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