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Added MaskType
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Editor/Interface/Figma.Enums.cs

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@@ -92,5 +92,7 @@ public enum NodeType
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public enum ComponentPropertyType { BOOLEAN, TEXT, INSTANCE_SWAP, VARIANT }
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public enum LayoutWrap { NO_WRAP, WRAP }
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public enum MaskType { ALPHA, VECTOR, LUMINANCE }
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}
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}

Editor/Interface/Figma.Types.cs

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@@ -617,6 +617,7 @@ public class DefaultShapeNode : SceneNode, DefaultShapeMixin, TransitionMixin
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public ComponentPropertyReferences componentPropertyReferences { get; set; }
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public LayoutPositioning? layoutPositioning { get; set; }
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public MaskType? maskType { get; set; }
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#endregion
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}
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