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I have devices with larger storage and SD card slots, and even I can agree that more support for being able to share a container for smaller games would be beneficial. It's not a big deal adding 1.5 GB to overall file size when the game is 5 GB or more, but when talking faux retro games that might be 250 MB or less and have potato spec requirements, that much container overhead really puts a pause on what I consider installing. |
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This is my most desired function currently. A ton of people say android handhelds are great devices for playing small indie games on. Especially since they're likely to perform well. But it's hard to justify playing those games on devices with limited storage space when each one of those 50mb indie games gets blown up to 2-3gigs each. |
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I love gamenative and I'm so excited for 1.0 but the only thing holding me back is how every custom game makes a new container. It takes up so much space and is the only reason I keep using winlator ludashi
I hope this can get added
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