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Stable Release v3.9.0
Historical page: original version facts are retained. Current stable 4.0.0 supports targeted offline combination/state restoration; see Home and Preset guide. Universal live-state experiments are not re-enabled.
This page describes released functionality only. The v3.8.1–v3.8.2 cross-Mod internal-state experiments are not part of v3.9.0.
- Open the latest GitHub Release.
- Download
Integrated_Mod_Manager-v3.9.0.zipand its.sha256file. - Extract the complete archive to a writable folder; do not run it inside the ZIP.
- Start
IntegratedModManager.exefrom the package root.
The package temporarily retains ModFolderCopier.exe only for the v3.8.5-to-v3.9.0 automatic-update transition. Users should launch the new official entry point.
- Redesigned dashboard, repository workspace, online browser, update, and settings pages with wide, split, and compact layouts.
- Per-repository Mod library, target directory, launcher, and online-source settings.
- Optional minimize-to-tray behavior with basic repository, Mod-count, source, and version information.
- Read-only discovery of
[Key...]sections in Mod.inifiles, with more readable action descriptions in the current application language. - No fixed ten-row shortcut editor limit; defensive scan limits remain to protect the interface from abnormal input.
- Completed Arknights: Endfield GameBanana, Wiki, and online character-directory presets.
- Fixed crashes in archive selection and unstable download-progress reporting.
- Retained safe archive validation, directory-junction deployment, rollback backups, and application updates.
A directory junction makes the loader target and the library Mod point to one physical directory. If the loader writes configuration inside the Mod folder, that write remains in the library.
It does not guarantee preservation or restoration of:
- EFMI's root-level
d3dx_user.ini; - variables that exist only in game memory;
- hotkey, command-chain, or runtime-calculation results that are never written to disk;
- arbitrary third-party Mod
$variables.
The project does not read or write game-process memory, inject DLLs, bypass anti-cheat, payments, subscriptions, CAPTCHAs, or restrictions set by Mod authors. XXMI/EFMI and third-party Mods remain third-party game-modification environments. Users must follow the rules of the game, platform, and Mod authors.
Wiki Home · v4.6.1 · Latest Release · Documentation · Licensing · Issues · Security
开始 / Start
使用手册 / Guides
- 快速上手 · Quick Start
- 用户手册 · User Guide
- 快捷键与浮窗 · Shortcut Panel
- 状态槽位 · State Slots
- 组合预设 · Combination Presets
- 浏览与下载 · Browse and Download
- 终末地启动 · Endfield Launch
- 组合与状态预设 · Combination and State Presets
发布记录 / Release Notes
- 4.6.1 默认槽位、浮窗保存与排版修复 / Default Slots, Overlay Saves and Layout Fixes
- 4.6.0 全部页面重新设计 / Every Page Redesigned
- 4.5.2 保存、刷新与提速 / Save, Refresh and Speed
- 4.5.1 浮窗保存 / Overlay Saving
- 4.5.0 头像、多选与槽位 / Avatars, Multi-select and Slots
- 4.4.0 快捷键面板 / Shortcut Panel
- 完整更新日志 / Full Changelog
历史页面与实验 / Historical Pages and Experiments
- 4.5.2 正式版(历史) · Stable 4.5.2 (history)
- 升级到 4.5.2(历史) · Upgrade to 4.5.2 (history)
- 4.0 正式版(历史) · Stable 4.0 (history)
- 4.0 预设(历史) · 4.0 Presets (history)
- 升级到 4.0(历史) · Upgrade to 4.0 (history)
- 4.0-beta · 3.9.5
- 3.9.0(历史) · 3.9.0 (history)
- 实验归档索引 · Experiment Archive
- 实验结论 · Experiment Findings
- 详细开发记录 · Development Notes
项目 / Project
- Source
- Documentation
- 软件结构 / Software Structure
- 4.6.1 Verification
- Licensing / 许可证
- Issues
- 反馈 QQ 群 / QQ group: 1041384622
- Security