Skip to content

v2-labs/OSX-ShaderMan

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

98 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Hello, and welcome to ShaderMan.Next.


This is an early preliminary release. It's working, most of the basis functionality is available and tested. However, it doesn't have all the functionality planned.

The code is developed on Fedora Core 5 Linux and Mac OS X 10.4.9 and tested (by other people) on Windows XP SP2.

See INSTALL for installation instructions, and LIMITATIONS for, er, limitations :) Obviously, LICENSE contains the license.

You can run prototype.py either by double-clicking on it (if you're on Windows) or using "python prototype.py" in terminal on Linux and Mac OS X. I do have plans to provide the proper binary releases, but this isn't my high priority now.

On Mac OS X, if you're using Python 2.3 (or, if you never bothered to upgrade Python or don't know how to do it), the proper command would be "pythonw prototype.py". Note pythonw is obsolete as of Python 2.4.

Please send patches, new modes, bugs, wishes, requests for SVN access and any types of comments to me.


Alexei Puzikov

http://www.dream.com.ua http://www.renderman.ru http://code.google.com/p/shaderman

About

ShaderMan for OS X

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Contributors 2

  •  
  •