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BOTWRecomp 0.1.7
- MetalFX upscaling (Settings > Graphics > MetalFX): scales the picture up to the window with Apple's MetalFX upscaler, sharper than bilinear when the window is larger than the internal resolution. Off by default.
- Frame generation (same place): draws a frame between each pair of game frames, so 30 fps shows as 60 (or 60 as 120 on a 120 Hz display). Motion is estimated from the picture; it adds half a frame of latency and fast motion can show artefacts. Off by default.
- New settings menu: the Cmd+, / F1 overlay is restyled as a Liquid Glass macOS window with a sidebar, plus a matching performance HUD. Save states moved to the menu bar and F2-F5; Screenshots moved to Display.
- Under the hood: game memory stays resident through a Metal residency set (macOS 15+), and shaders compile with the Metal 4 compiler on macOS 26+.
Open the DMG and run BOTWRecomp Installer to update. Saves and settings are kept.
SHA-256: fa76e742f4f6daf09cc26d1d8097ec56d1ed59f9682d68abcd78a46642d3a6f5