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Releases: vegastrike/Vega-Strike-Engine-Source

v0.9.0-alpha4

15 Apr 05:58
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Full Changelog: v0.9.0-alpha3...v0.9.0-alpha4

v0.9.0-alpha3

21 Mar 04:22
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v0.9.0-alpha3 Pre-release
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Full Changelog: v0.9.0-alpha2...v0.9.0-alpha3

v0.9.0-alpha2

02 Mar 20:59
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Vega Strike v0.8.1-beta2

18 Oct 22:54
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This is a maintenance release, to fix some problems that were reported with v0.8.0, such as the source download being broken. This release also updates the set of supported distros to include Ubuntu "Jammy Jellyfish", among others.

This is a beta release. Please feel free to test it, but with the understanding that there may be bugs that will be fixed in the final v0.8.1 release. Thanks!

What's Changed

Full Changelog: v0.8.1-beta1...v0.8.1-beta2

Vega Strike v0.8.1-beta1

18 Oct 04:27
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This is a maintenance release, to fix some problems that were reported with v0.8.0, such as the source download being broken. This release also updates the set of supported distros to include Ubuntu "Jammy Jellyfish", among others.

This is a beta release. Please feel free to test it, but with the understanding that there may be bugs that will be fixed in the final v0.8.1 release. Thanks!

Vega Strike v0.8.0

21 Mar 03:54
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This is the final, "Gold Master" release of Vega Strike Game Engine version 0.8.0. Among other things, this release:

  • Deprecates Python 2 in favor of Python 3;
  • Updates the set of Linux distros it's compatible with, including Fedora 34 and 35; Rocky Linux; Ubuntu 21.10 "Impish"; and Debian 11 "bullseye";
  • Introduces a CMake option to choose between GLVND and legacy GL implementations on Linux;
  • Is more or less compatible with Privateer: Wing Commander Universe, or PWCU for short; and
  • Introduces engine and API versioning, so that in the future, we can make breaking changes to the API between the Game Engine and the assets for individual games, and "do the right thing" when the game engine and assets are not compatible.
  • Vega Strike Game Engine v0.8.x also runs on Windows 10, although we do not yet have a Windows installer. We do, however, have a reproducible build process.

Vega Strike v0.8.0-beta1

23 Jan 16:27
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This is the first beta release of Vega Strike Game Engine version 0.8.0. Among other things, this release series:

  • Deprecates Python 2 in favor of Python 3;
  • Updates the set of Linux distros it's compatible with, including Fedora 34 and 35; Rocky Linux; Ubuntu 21.10 "Impish"; and Debian 11 "bullseye";
  • Introduces a CMake option to choose between GLVND and legacy GL implementations on Linux;
  • Is more or less compatible with Privateer: Wing Commander Universe, or PWCU for short; and
  • Introduces engine and API versioning, so that in the future, we can make breaking changes to the API between the Game Engine and the assets for individual games, and "do the right thing" when the game engine and assets are not compatible.

Vega Strike Game Engine v0.8.x also runs on Windows 10, although we do not yet have a Windows installer. We do, however, have a reproducible build process.

Note that this is a beta release, so some parts of the code may still be buggy. Hopefully we will straighten those out soon.

Vega Strike v0.8.0-alpha5

18 Jan 00:04
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Merge pull request #642 from stephengtuggy/short-sha_0.8.x

GH Actions, CMake, cibuild: Use SHORT_SHA

Vega Strike v0.8.0-alpha3

15 Jan 20:22
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Fixes a versioning issue or two.

Vega Strike v0.8.0-alpha4

18 Jan 00:02
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More on versioning issues