a fucking trainer to "cheat" with the Smuggler until the end of the game for now
Talk me calmfully, it's in game/built/levels/npc_island/scripts/scene_smuggler.lua.
- You have to know that the code works only BEFORE the ship-in-bay battle, it means that when Smug is in the lil' ship, the cheat-menu is not accessible anymore.
What you have to do is just open Smuggler (strange) when he has nothing techincally to say you (like before the story of the crank-bolt, or after) and you it should open you a kind of dialog-menu.
Simply because these file are useless, or just non-exploitable.
.gitignore.gitattributes(if there's one)README.mdgame/built/levels/npc_island/cheat_menu.lua(It's a file I'm working on because like... I'm working on the file handler)
First, do not commit an empty commit.
When you want to commit, create a FOLDER WITH YOUR NICKNAME IN YOUR BRANCH! Create pull request and I (V E L D) will clean, verify that and try it. If you already tried it, please join the Game Fuckery Inc. server (when it is opened)
Do not steal codes, etc...
I make the release myself after trying the mods, these are available in release category. Normally, the name of the modder is in the release.
That make the pull work easier, and it doesn't modify the main script. In your folder, create just the environment and place the modified lua into. e.g.: If VELD-Dev modified Smug, it could look like this : veld-dev/game/built/npc_island/scripts/scene_smuggler.lua. If I modified weapon.csv, it may looks like this: veld-dev/game/data/configs/weapon.csv
Please, really respect that, or your pull request won't be accepted.