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Good reads
vhirtham edited this page Apr 17, 2019
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- Intel Guide
- Short introduction
- Compiler Definitions
- Overview PDF
- Shuffle integers
- Shuffle avx
- Quaternion multiplication
- Example implementations
- Example Implementations Intel
- 4x4 Inverse
- Vertex Buffers - optimal usage
- Buffer streaming methods
- Using UBOs as fast as possible (post #17)
- https://www.gamedev.net/forums/topic/674379-solved-uniform-buffer-actually-viable/
- buffer streaming techniques (also check the links at the end)
- Determinants of block matrices with commuting blocks
- Determinant of block matrices (Paper)
- LU and Cholesky decomposition
- Gauss vs. LU
- Fast linear algebra library (high performance computing)
- Blocked LU (just a reminder that there are optimizations for larger systems - not sure if needed, since we are dealing with small systems)