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Good reads
vhirtham edited this page Nov 8, 2018
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Performance
Tutorials
Buffers
- Vertex Buffers - optimal usage
- Buffer streaming methods
- Using UBOs as fast as possible (post #17)
- https://www.gamedev.net/forums/topic/674379-solved-uniform-buffer-actually-viable/
- buffer streaming techniques (also check the links at the end)
Shaders
SSE
Rotation
Collision