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v1.0.2

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@whiskotangee whiskotangee released this 13 Jan 04:27
· 7 commits to main since this release
3bfe3fe

General Options

  • Added limit smithing stone upgrade cost between 0-6 instead of just 1
  • All generated weapons now take smithing stones instead of smithing or somber

Weapon Options

  • Added enable/disable stat requirement increase for weapons based on rarity
  • Can reduce stat requirements of all generated weapons by a percentage from 0-100%
  • Normalized balancing of per-stat affect on weapon scaling. Example: FAITH would be 1.8x whereas STR would be 1.5x. Normalized all to 1.5x (in ReinforceParamWeapon param.)

Fixes

  • Localization based parsing errors preventing startup
  • User changed settings not always loading
  • Re-organized UI settings elements to be better categorizes