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Bejeweled 0.0.23 — button rendering and menu fade

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@wireproof wireproof released this 27 Oct 00:57
· 10 commits to main since this release

0.0.23 — 2026-10-26

  • Scale each lower native control as a complete drawing, fixing the cross-shaped gaps introduced by per-piece scaling in 0.0.22. Keep the smaller artwork and matching touch layout.
  • Synchronize the Blitz menu overlay with the native menu transition so it does not appear over the splash screen.
  • Lift Home and Play eight panel units inside the boost selector for cleaner bottom-border clearance.

Physical appearance and touch behavior require device confirmation. These changes preserve portrait presentation, gameplay, boost selection, scores, and the accepted top-left multiplier.