Skip to content

0.0.24 — Blitz activation and HUD spacing

Choose a tag to compare

@wireproof wireproof released this 27 Oct 01:31
· 9 commits to main since this release

0.0.24 — 2026-10-26

  • Restore Blitz menu activation independently of its cosmetic fade opacity. Keep the native fade and splash visibility checks.
  • Lower the small gameplay controls eight native units, moving artwork and touch areas together without accumulating movement between frames.
  • Preserve the corrected button rendering, portrait layout, top-left multiplier, and raised boost selector footer.

Physical tap behavior and final spacing require device confirmation.