Simply gets object counts in current scene. One of the usages is to find object base memory leak.
You can import this asset from UnityPackage.
You have to import following assets to use this asset.
You can access object count like ObjectCountChecker.Instance.ObjectCount.
Following count parameters are available.
- Object (all of object)
- Texture
- AudioClip
- Mesh
- Material
- GameObject
- Component
