Skip to content

Video Driver Compatibility

YVT edited this page Oct 10, 2019 · 16 revisions

All issues listed here were reported by Windows users unless otherwise noted.

  • Mobility Radeon HD 3470 - Some 2D elements are not rendered + Water shader (level?) is broken (#579) (seen in 0.1.0)
  • Mobility Radeon HD 3650 - Some 2D elements are not rendered (#113) (seen in 0.0.10)
  • Mobility Radeon HD 4100 - Some 2D elements are not rendered (#113) (seen in 0.0.10)
  • [Mac] GeForce 6?0M GTX ― r_occlusionQuery instability (#106) (seen in 0.0.?)
  • Radeon HD 7850 ― r_occlusionQuery instability (#106) (seen in 0.0.?)
  • [Linux] HD Graphics ???? (Haswell) - X session locks up (#325) (seen in 0.0.?)

Minor Issues

  • [???] Radeon HD 6320 integrated with AMD E-450 APU - Slow GI result uploading (#34)
  • [???] Radeon HD 5450 - Slow GI result uploading (#851)
  • [???] HD Graphics 500 - Slow GI result uploading (#851)
  • [???] Radeon R7 250x - Slow GI result uploading (#742)

Fixed Issues

  • Radeon HD 7850 - Water colour varies depending on the camera direction (#116)
    • Obviously caused by a bug in the video driver's shader compiler.
    • Refactoring the shader code solved the issue somehow.
  • [Mac] Radeon M295X - Particles below the water surface can be seen through (#541), fixed in [put version here]
    • Caused by reading a depth buffer that is bound to the current framebuffer (depth write is disabled though).
    • Solved by using another framebuffer with the same color attachment but without the depth buffer.
  • Intel HD Graphics (1st Gen?) - Application crash (#398), fixed in [put version here]
    • Some old video drivers don't support glGetStringi but OpenSpades still tried to use it, leading to crash.
  • [Windows, Mac] Intel HD Graphics 4000 - Graphics Issue with Post Filter "Low" (#114), fixed in [put version here]
    • The alpha channel was messed up

Non-video driver issue

  • [Linux] HD Graphics 4600 (Haswell) - Artifacts below text (#605)