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Latest commit 10e8e8b Feb 20, 2017 @yvt Add sound gain config


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What is it?

OpenSpades is a compatible client of Ace of Spades 0.75.

  • Can connect to a vanilla/pyspades/pysnip server.
  • Uses OpenGL/AL for better experience.
  • Open source, and cross platform.

How to Build/Install?

Before you start: In case you're having issues to build OpenSpades, it may be because this README file is outdated, if so:

  1. See the Building Guide, which may be up to date
  2. Or open an issue if the problem persists

On Linux

GCC 4.9 / Clang 3.2 or later is recommended because OpenSpades relies on C++11 features heavily.

  1. Install dependencies:

    On Debian-derived distributions:

    sudo apt-get install pkg-config libglew-dev libcurl3-openssl-dev libsdl2-dev \
     libsdl2-image-dev libalut-dev xdg-utils libfreetype6-dev libopus-dev libopusfile-dev

    (because of a bug in some distributions, you might also have to install more packages by sudo apt-get install libjpeg-dev libxinerama-dev libxft-dev)

    On other distributions: Install corresponding packages from your repository (or compile from source).

  2. Clone OpenSpades repository:

    git clone https://github.com/yvt/openspades.git && cd openspades
  3. Create directory openspades.mk in cloned/downloaded openspades repo and compile:

    mkdir openspades.mk
    cd openspades.mk
    cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo && make
  4. Install OpenSpades (optional but recommended):

    sudo make install

    note: If you have a previous installation of OpenSpades, you have to uninstall it manually by sudo rm -rf /usr/local/share/games/openspades before installing a new one.

  5. Launch:

    openspades (if installed) or cd $REPO_DIRECTORY/openspades.mk; bin/OpenSpades and enjoy

On Windows (with Visual Studio)

  1. Get the required software if you haven't already:
    • CMake 2.8+
    • PowerShell 5.0
      • Integrated with Windows 10.
      • Older versions are not tested, but might work
    • Visual Studio 2015
      • VS2013 is no longer supported, but might work
      • VS2017 is not yet supported, but might work
  2. Grab the source code:
  3. Extract or checkout the source
    • All examples will assume E:/Projects/openspades, update paths in the examples to reflect yours
  4. Get (pre-compiled) copies of glew, curl, sdl2 and zlib, and place them in E:/Projects/openspades/Sources/Externals
    • See the file E:/Projects/openspades/Sources/Externals/readme.txt for details and links to pre-compiled sets of libraries for your version of Visual Studio
  5. Run CMake:

    • Source: E:/Projects/openspades
    • Binaries: E:/Projects/openspades/OpenSpades.msvc
    • Generator: Visual Studio 14 (2015) (not Win64!)
  6. Open E:/Projects/openspades/OpenSpades.msvc/OpenSpades.sln in Visual Studio.

  7. Build the solution.
    • The recommended build configuration is MinSizeRel or Release if you're not an developer
    • The default build output directory is E:/projects/OpenSpades/OpenSpades.msvc/bin/BUILD_TYPE/
  8. Copy all .dll files from Source/Externals/lib to the build output directory.
  9. To get audio working, download a Windows release of OpenSpades, extract it, and copy the following dlls to the build output directory:
    • For OpenAL audio: openal32.dll
    • For YSR audio: YSRSpades.dll, libgcc_s_dw2-1.dll, libstdc++-6.dll, pthreadGC2.dll
  10. Download the Non-free pak, extract it, and copy Nonfree/pak000-Nonfree.pak to the Resources folder inside your build output directory, which is probably E:/Projects/openspades/openspades.msvc/bin/BUILD_TYPE/Resources. You can also copy the paks contained in Official Mods/ folder of OpenSpades 0.0.12b to add more fonts and improve localization support of your build.

On Mac OS X (with Xcode)

  1. Get the latest version of Xcode and OpenSpades source.
  2. Get (pre-compiled) copies of libraries, and place them in Sources/Externals
    • See the file Sources/Externals/readme.txt for details
  3. Download OS X release of OpenSpades, show the package contents, and copy libysrspades.dylib to Sources/Externals/lib.
  4. Download and extract the Non-free pak. After that, copy Nonfree/pak000-Nonfree.pak and font-unifont.pak to Resources/.
  5. Open OpenSpades.xcodeproj and build.


For troubleshooting and common problems see TROUBLESHOOTING.


Please see the file named LICENSE.