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PGR4:ReGPU 0.1.4
AMD crash fix
- AMD Radeon players: races no longer crash. Since 0.1.2 the game could hang the GPU shortly after a race started (the game closing, or "device removed"), on most AMD cards. Until we find which of 0.1.2's speed-ups AMD's driver dislikes, AMD cards run without them. You lose the 0.1.2 fps gain, but races are stable again. NVIDIA and Intel are unchanged.
- AMD testers, you can help: in
Documents\pgr4\settings.ini, adddraw_workers=1,early_fences=1orasync_splits=1(one at a time) and tell us in a bug report which one brings the crash back. The others can then be turned back on for everyone.
Fewer shader stutters
- The first-boot precompile now covers 6,330 pipelines and 206 vertex shader variants from your uploads; about 5,000 are built before your first race.
Updating: use the launcher's Updates tab, or run PGR4-Setup-0.1.4.exe over your current install (settings and saves are kept).