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Change Log

Please, find below the per release summary of the contribution added to the project per version. Each of the listed versions is having its corresponding tag in the repo.

v0.9.31

v0.9.30

v0.9.29

v0.9.28

v0.9.27

  • Fixed compressed textures gathered sizes.

v0.9.26

  • Add support for SRGB textures capture.

v0.9.25

v0.9.24

  • Chrome web Store policy change

v0.9.22

v0.9.19 && v0.9.20 && v0.9.21

v0.9.18

v0.9.17

v0.9.15

v0.9.14

v0.9.13 Fix

v0.9.12 Fix

v0.9.11 Mozilla

Upgrade Vendors to help deliver on Mozilla add-ons.

v0.9.10 HREF conservation

Do not change URL by clicking on close

v0.9.9 Mozilla

Upgrade Mozilla Build.

v0.9.8 CSS

Fix menu CSS due to Chrome CSS interpretation changes.

v0.9.7 Shader Beautifier

This addresses one bug fix: comments are displayed with a different indentation

v0.9.6 Modules

All the code has been simplified and migrated to modules to ease the contributions. Next step will be to migrate the frontend to a none custom framework.

This also addresses one bug fix: shader beautifier issue with curly in comments

v0.9.5 Bug Fix and Capture by Command Count

This minor release is adding the capability to capture a certain amount of commands instead of a frame. This can help in case commands are called outside the RAF event.

This also addresses one bug fix: drawArraysInstancedANGLE is not recognized

v0.9.4 Memory Leak Fix

This release is fixing a memory leak introduced through the 0.9.3 version in the extension:

v0.9.3 Fixes

This release is meant to address the few bugs found during a bug bash session:

v0.9.2 Chrome Canary

This release is addressing an issue with the post message size limit in Chrome Canary:

v0.9.1 Before V1

This release is addressing the latest issues before the V1 as well as embedding a shader editor:

v0.9.0 Fix and Style

This realease is meant to improve the overall stability and compatibility with other extension:

v0.3.0 Fix

This realease enables fixes a couple of reported issues:

v0.2.3 Typos and MultiTabs

This simply contains another quick fix concerning typos in readme and the extension popup. As a little bonus, you can now capture to a new tab.

v0.2.2 Viewport and Scissor Commands format

This simply contains another quick fix concerning the command formatting used in spector. It now does not display WebglConstants for both viewport and scissor.

v0.2.1 Capture Number format

This simply contains a quick fix concerning the number formatting used in spector. It now does not display trailing 0 in case of integers.

v0.2.0 Frame Analytics and Texture Inputs

This release includes new data around like number of commands, memory and more texture types support:

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v0.1.2 First Stable

This release is the first stable release containing the Minimum Valuable Product.

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v0.0.11 Fix Release

This release is aimed to address a few of the first created bugs:

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v0.0.10 Initial Release

This is the first public release available. It conatains all the basic structure of the project and browser extension.

  • Capture Framework.
  • Embedded UI with Capture and Result View.
  • Loose coupling View/Backend to enhance the reusability of components.
  • WebGL 1/2 Supports.
  • NPM package.
  • Chrome, Firefox, and Edge Extension.

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