Skip to content

Remove ripples and shadows on a bunch of objects floating in the water#800

Merged
aHooder merged 13 commits into117HD:masterfrom
Jin-Jiyunsun:floating-stuff
Feb 27, 2026
Merged

Remove ripples and shadows on a bunch of objects floating in the water#800
aHooder merged 13 commits into117HD:masterfrom
Jin-Jiyunsun:floating-stuff

Conversation

@Jin-Jiyunsun
Copy link
Copy Markdown
Contributor

@Jin-Jiyunsun Jin-Jiyunsun commented Nov 20, 2025

The look pretty unnatural against 117HDs water, and this also makes everything consistent instead of there being a mix of ripples and no ripples

java_jbk8a9y4yC java_Fw6vyccPHj java_vaP3A8ekhW java_n6MdPhXNBY

@Jin-Jiyunsun
Copy link
Copy Markdown
Contributor Author

Updated to include a variable to tell if its a water effect or not and added it to a few other objects outside of what was initially covered in this PR

…stuff

# Conflicts:
#	src/main/resources/rs117/hd/scene/model_overrides.json
…stuff

# Conflicts:
#	src/main/resources/rs117/hd/scene/model_overrides.json
@aHooder
Copy link
Copy Markdown
Member

aHooder commented Feb 23, 2026

I think we can move forward with this as long as we make it toggleable 🙂

@Jin-Jiyunsun
Copy link
Copy Markdown
Contributor Author

Yeah it just needs to be implemented, I tagged all the instances with a placeholder variable for that

@RuffledPlume
Copy link
Copy Markdown
Contributor

I can add it if someone else hasn't started already, just a "Show Water Effects" toggle under the "Environment" category will do right?

@aHooder
Copy link
Copy Markdown
Member

aHooder commented Feb 23, 2026

I can add it if someone else hasn't started already, just a "Show Water Effects" toggle under the "Environment" category will do right?

Yep, something along those lines. I think ideally it would be clear that it's talking about vanilla effects somehow, though I'm not sure how to convey that really well.

@Jin-Jiyunsun
Copy link
Copy Markdown
Contributor Author

Not sure what to call the toggle in the side bar, I guess "hide fake ripples" or "hide vanilla ripples"?

@aHooder
Copy link
Copy Markdown
Member

aHooder commented Feb 23, 2026

Yeah, Hide vanilla ripples sounds good to me 👀 Perhaps we could poll whether to default it on or off

@RuffledPlume
Copy link
Copy Markdown
Contributor

My only qualm is the Json says "isWaterEffect" & the config is specific to the water ripples. Are we sure it will only ever be used on ripples? 🤔

@Jin-Jiyunsun
Copy link
Copy Markdown
Contributor Author

I think ripples makes sense on the config side, I called it effect because it covers a couple things that are not ripples, but for the end user "water effect" might be confusing?

@RuffledPlume
Copy link
Copy Markdown
Contributor

Guess the config can always be updated if we ever expand it to other water stuff, Hide vanilla ripples it is

@RuffledPlume
Copy link
Copy Markdown
Contributor

#947 Adds support for the new tag

@Jin-Jiyunsun
Copy link
Copy Markdown
Contributor Author

Updated to support the latest tag, ready for merge.

@aHooder aHooder merged commit 7063310 into 117HD:master Feb 27, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants