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05: Loadout Boxes [WIP]
Bergfinn edited this page Aug 27, 2022
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1 revision
Info dump, will format later
[this, "name", "loadout_name", ["uniform", "facewear"]] call efn_inventory_fnc_initLoadoutBox;
in item init (doesn’t actually have to be a box…) name is shown in action "Take name loadout" loadout_name is name of a .txt file in loadouts (without the .txt) that contains the loadout array, can also just be the array but that gets hard to edit in the editor ["uniform", "facewear"]list of ignored parts, any of: "uniform", "vest", "backpack", "helmet", "facewear", "binocular", "map", "gps", "radio", "compass", "watch", "nvg"