Releases: 16Byte/Unity-Object-Pooling
Releases · 16Byte/Unity-Object-Pooling
v1.0
[1.0.0] - 2026-05-19
Added
- Initial release.
ObjectPoolManagerwith staticSpawnObjectandReturnObjectToPoolAPI.IPooledObjectinterface for per-spawn lifecycle hooks.- Generic and non-generic spawn overloads (
Instantiate-mirrored signatures). - Three default pool categories for hierarchy organization:
GameObjects,ParticleSystems,SoundFX. - Lazy bootstrap — the system works with or without an
ObjectPoolManagercomponent in scene. Basic Spawningsample demonstrating the full lifecycle.