Base scalable and flexible infrastructure for projects on Unity.
- Based on service locator
- Game flow do controlling with state machine
- Four ready to use UI popups (start screen, in game overlay, win and lose screens)
- Loading curtain screen
- Service for save and load data
- Service for analytics integration (only start and finish events)
- Event bus for comfortable game controlling
- No third-party dependencies
Just download last release Here and import package in your project!
If you want to add your own module just send me pull request with updated README.md
MIT
Free Software, Hell Yeah!