Skip to content

History

Revisions

  • Updated 2) Nerf (radiance fields) basics, frameworks and real world uses (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 27, 2022
    a26f5dc
  • Updated 2) Nerf (radiance fields) basics, frameworks and real world uses (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 27, 2022
    5ccd5b9
  • Updated Code Experiments: Nerf frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 26, 2022
    6cc0b7b
  • Updated Code Experiments: Nerf frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 26, 2022
    5cca784
  • Updated 4) Nerf for relighting, mesh extraction and scene segmentation (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 25, 2022
    50094fd
  • Updated 2) Nerf (radiance fields) basics, frameworks and real world uses (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 21, 2022
    a191e17
  • Updated 3) Nerf for 3d mapping: aka Google live view and Apple Fly around (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 18, 2022
    31c82e5
  • Updated 3) Nerf for 3d mapping: aka Google live view and Apple Fly around (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 17, 2022
    ebea366
  • Updated 3) Nerf for 3d mapping: aka Google live view and Apple Fly around (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 16, 2022
    87aa8bc
  • Updated 2) Nerf (radiance fields) basics, frameworks and real world uses (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 14, 2022
    6174bb9
  • Updated 2) Nerf (radiance fields) basics, frameworks and real world uses (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 14, 2022
    da69f2d
  • Updated 6) Recommended resources and reading (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    be997a8
  • Updated Project Harriet: Combining implicit and explicit scene representations (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    6855bca
  • Updated 4) Nerf for relighting, mesh extraction and scene segmentation (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    fb411ee
  • Updated Home (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    df5aaa7
  • Updated 2) Nerf (radiance fields) basics, encodings and frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    d933518
  • Updated 2) Nerf (radiance fields) basics, encodings and frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    bdad92b
  • Updated 2) Nerf (radiance fields) basics, encodings and frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    6362d28
  • Updated 2) Nerf (radiance fields) basics, encodings and frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 13, 2022
    4d0e0d4
  • Updated 2) Nerf (radiance fields) basics, encodings and frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 12, 2022
    9532f50
  • Updated 2) Nerf (radiance fields) basics, encodings and frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 12, 2022
    2a98b69
  • Updated Code Experiments: Nerf frameworks (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    fea4f91
  • Updated Project Harriet: Combining implicit and explicit scene representations (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    87f62ce
  • Updated 1) Sehender Raum : Seeing Space (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    798cdee
  • Updated 1) Sehender Raum : Seeing Space (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    5193a4a
  • Updated 1) Sehender Raum : Seeing Space (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    d41fab8
  • Updated 1) Sehender Raum : Seeing Space (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    23a3b75
  • Updated Hands on: Representing plants as Nerf (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    b928a35
  • Updated Experiments (WIP) (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    d95ffb0
  • Updated Home (markdown)

    @3a1b2c3 3a1b2c3 committed Oct 8, 2022
    f04a93c