Error when trying to decompile UE 5.7 blueprint to pseudo CPP #686
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raffel080108
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what asset? |
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Not sure I understand the question but I'm trying to decompile a BlueprintGeneratedClass |
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I am trying to decompile a blueprint file from the Unreal 5.7 game "Far Far West" but I'm getting this error. I can view the json data of the file but the decompile is failing. I am however able to successfully decompile an Unreal 5.6 file from the game "Deep Rock Galactic: Rogue Core". I have freshly dumped a usmap for the game and I am pretty sure I'm using the correct AES key.
Are UE 5.7 blueprints unsupported?
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