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PhoenixWhitefire edited this page Mar 1, 2025
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Assets are stored in JSON, except for images (and Meshes as of 23rd Nov, which use a binary format in place of the JSON section). Schemas are as follows:
Scenes (*.world/*.hxscene)
Meshes (*.hxmesh)
Materials (*.mtl)
Shader programs (*.shp)
Engine configuration (phoenix.conf)
Scenes and Meshes both start with a preamble, and the JSON part is extracted through the substring containing all contents after the first {.