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5ET-172 Custom Lair Actions and Regional Effects in the Homebrew Builder/Converter #273
Description
Feature Request: Custom Lair Actions and Regional Effects in the Homebrew Builder/Converter
Extra Information
Who would use it? Anyone building or importing a monster that has lair actions and/or regional effects.
How would it work? I'm not sure of the backend, but the front-end would simply be that you can add an extra "Lair Actions" or "Regional Effects" h3 header to the text converter, with a dedicated field for it in the text converter.
Why should this be added? So that custom monsters can properly be added to 5eTools.
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