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Rendering #2

@5kit

Description

@5kit

Implement render method

  • Method signature: render(shader_path, uniforms=None, update_screen=True)
  • Compute frame and return RGB array.
  • Update Scene.screen if update_screen=True.

Support basic mesh objects

  • Cube and Sphere classes.
  • Optional: simple OBJ loader.

Screen buffer attribute

  • Implement screen attribute to store last rendered frame.

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