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v1.1

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@stalechilibeans stalechilibeans released this 30 Jan 03:50
· 129 commits to main since this release

Released November 19th, 2022

Changes from v1.0 to v1.1:

  • A list featuring all of the stars and their names has been added to help non-Japanese speaking players.
  • Updates to many of the textures to improve accuracy, including, but not limited to, the HUD, paintings and Castle Inside bricks.
  • HUD positions have been updated.
  • Secret stars now spawn properly.
  • Title screen model now uses the proper model, "mario64_logo".
  • Demos don't play anymore.
  • Star behaviour has been completely remade, now it resembles footage.
  • All of the star names have been changed to match the early names seen in "star_name.h".
  • CCM had its textures altered to remove snow.
  • Elevator platform in CCM now has smaller draw distance.
  • Level Select can now be accessed inside courses instantly using the Level Select code.
  • Debug features that were accidentaly left in the first release have been removed.
  • Koopa the Quick's walking behaviour has been completely remade, now it resembles footage.
  • Tox Boxes' paths in SSL have been tweaked.
  • Klepto's paths have been tweaked aswell.
  • Eyerok's defeated dialogue has been removed.
  • Eyerok's closed eye frames have been removed.
  • Eyerok's eye texture has been remade to be more accurate.
  • Pokeys have slightly higher draw distance.
  • SSL's pyramid area has got its coin positions altered.
  • Eyerok's entrance area collision now matches the bigger hole, and the elevator that leads to that entrance has got its paths altered to match that hole.
  • Bowser's shrinking speed has been altered to be more accurate.
  • A glitch with Bowser's shrinking has been fixed.
  • The key spawned from Bowser spins faster.
  • Text in the first Bowser fight cutscene has been changed.
  • Camera in the Bowser fight cutscenes has been changed to be closer to Bowser's face.
  • Big Bob-omb's opening dialog text has been changed, and the camera doesn't zoom in.
  • When being thrown, Big Bob-omb's animation only plays the first frame, meaning he's static throughout the entire throw.
  • Extra particles have been added to Big Bob-omb's final explosion.
  • The trees in BOB had their positions altered to closely match footage.
  • Many objects in BOB got their positions altered to be more accurate.
  • Water Bombs have been added back to BOB.
  • Bowling Balls have bigger draw distance.
  • Chain Chomp's behaviour has been tweaked.
  • Bob-omb Battlefield's model is now mostly smooth shaded.
  • Tick Tock Clock's star positions have been changed.
  • 1up areas in Tick Tock Clock have been partially removed.
  • The star inside the monkey cage in TTM always stays yellow even after collected.
  • The coin line close to the monkey cage in TTM has been removed.
  • TTM's slide plays the slider theme.
  • RR and WMOTR now use the COURSE_NONE flag.
  • RR now has far plane culling.
  • Rr's carpets are flat and their texture has been edited.
  • A flamethrower object has been added to RR, the model though hasn't. A coin close to that new flamethrower object has been removed.
  • Castle pause menu doesn't show the 6th star.
  • Boo's "poof!" sound now doesn't have pitch bending and is louder.
  • Goombas don't chase Mario when he's close to them.
  • Castle Inside features proper room culling.
  • Star doors have had their values changed to match the early requirements.
  • JRB's painting has been changed to include the early frame.
  • DDD' painting isn't transparent anymore.
  • SSL's skybox has been replaced with a new, more accurate one.
  • SSL now has far plane culling.
  • A Goomba has been added near the first pillar in SSL.
  • SSL's model has been re-imported with a better model and collision that has functional pillars.
  • Pokeys have had their texture updated to have better colours.
  • THI's stars have had their positions altered.
  • Capless "mario_old" has been added.
  • Mario now uses the final, darker sideburn texture.
  • Mario's cap animations got added back, and he doesn't say anything when collecting a cap. There's also no sound effect when he does it.
  • WF's model has been reimported to be much more accurate.
  • WF's tower has lower draw distance.
  • WF has recieved many tweaks to it's object placements.
  • WF's grass uv is more accurate.
  • Whomp King had his ending dialogue removed.
  • A Piranha Plants' decal has been added below the last pole in WF.
  • Bookends don't give any coins in BBH.
  • Coin hitboxes have been reduced.
  • Whirlpools don't shoot out bubbles now.
  • DDD doesn't have kelp objects.
  • There are now 3 treasure chests in DDD.
  • WDW has had some object changes, including stars.
  • BiTS has recieved texture changes, early textures have been recreated.
  • BiTS's arena is now red.
  • When collecting the key from Bowser 3 it now plays the proper key theme instead of the star theme.
  • Many enemies now give 5 coins instead of 1.
  • Mario can now read signs whilst running.
  • Mario is a bit heavier when shooting from a cannon.
  • Chuckyas don't move when being thrown.
  • Kernopa Balls have been removed.
  • Crazy Crates have been removed.
  • The star counter's digits in the File Select are farther apart from each other.
  • Scuttlebug's behaviour has been reworked to be completely functional.