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This repository was archived by the owner on May 17, 2026. It is now read-only.

v1.2

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@stalechilibeans stalechilibeans released this 30 Jan 03:50
· 129 commits to main since this release

Released July 7th, 2024

Changes from v1.1 to v1.2:

  • Coins got changed from RGBA16 textures to IA16 for the sake of optimisation
  • The HUD has been updated to match magazine scans and footage more closely
  • Many unused assets and models have been removed to improve memory and buffer usage
  • Many behaviours have been re-done to improve the overall stability of the hack
  • The game's intro cutscene has been added back along with Peach's model
  • Mario's punching ability got reverted back to how it was in the vanilla game as there is no proof it was the same as in the Shoshinkai 1995 demo
  • Most Gigaleak models (including Mario) have been re-imported for the sake of optimisation
  • Instrument '08.aiff' (the main snare used throughout the game) got its volume and pitch changed to match how it sounds in E3 1996 B-ROLL footage
  • Many of Mario's pre-release animations have been recreated
  • Mario64_logo was given the vanilla game's pop-up animation as there is no proof that it was different than in the final
  • xerox's remake of the title theme is now being used
  • The February build now uses the Nintendo logo from the Shoshinkai 1995 demo
  • Bob-Omb Battlefield's model has been re-imported to match pre-release media more closely
  • xerox's remake of the Chain Chomp behaviour is now being used
  • An issue with the Goombas' behaviour has been fixed
  • Collision issues Whomp's Fortress had back in v1 and v1.1 have been fixed
  • Hoot now behaves like in the Shoshinkai 1995 demo
  • Dosun was given a square shadow like in E3 1996 B-ROLL footage
  • Wallman has been reimported to look the way he was intended to (not necessarily accurate, but he looks better)
  • In Jolly Roger Bay, a mostly completed recreation of the early entrance seen in the Hiroshi Yamauchi interview footage has been added
  • The objects in Jolly Roger Bay have been edited to match footage of the build mentioned above
  • A missing tweester in Shifting Sand Land has been added back
  • Pokey's textures have been updated
  • The Big Boo's Balcony star now spawns in the balcony like in the Gigaleak star coordinates
  • A half-arsed recreation of the early Rainbow Ride level seen in Spring 1996 magazine scans has been added (still heavily unfinished)
  • All of Rainbow Ride's stars have been removed to match the star count in the romhacking.com page
  • Fixed the crash that happens after getting the final Bowser key.