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Upgraded Sleep-Related Functionality
The previous functionality related to sleep has been updated. We replaced the old system (UTDisableSleeping class) with a newer, optimized one (UTSleepingTweak class).
Added a New Way to Determine Bed Spawn Behavior
A new enumeration known as BedSetSpawnMode has been added. This determines how the spawn points related to beds will react under different circumstances.
Renamed Configuration Toggle for Clarity
The previously named utDisableSleepingToggle has been renamed to utEnableSleepingTweak to make its purpose more apparent.
Added a Setting to Control Bed Spawn Points
We now have a setting that allows users to control the conditions under which the bed spawn point is set. The options are DEFAULT, DISABLED, or ANYTIME.
Updated Game Logic Based on New Configuration
The game's internal logic has been updated to match the new sleeping behavior configuration.
Added Messages Informing Players About Disabled Sleeping
New messages have been added in the game that inform players when sleeping has been disabled.
Removed Outdated Sleeping Class
As we have now implemented a new system, the old UTDisableSleeping class was removed.
Minor Changes for Support
Some minor changes were made in the Java files to support the newly structured sleeping tweaks.
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Related to #783