Cache already downloaded HuggingFace shards.#3972
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Currently, shards seem to be redownloaded every time they are required causing slowdowns in conversion. Tried running the script with the changes and there's significant improvements. Benchmark: 2-Layer Qwen3 MoE Checkpoint Conversion (Lazy Loading Enabled) | Metric | Baseline (Cached) | Optimized (Phase 1 Only) | Speedup | |------------------------------|-------------------|--------------------------|----------| | Sharding (Materialization) | 81.6s (1.36 min) | 16.2s (0.27 min) | **5.0x** | | Overall Elapse | 83.4s (1.39 min) | 17.4s (0.29 min) | **4.8x** | Integration Tests (tests/integration/checkpoint_conversion_test.py): - Baseline: 148.73s (2:28) - Optimized: 77.33s (1:17) -> **1.9x speedup overall** (includes model download)
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Description
Currently, shards seem to be redownloaded every time they are required causing slowdowns in conversion. Tried running the script with the changes and there's significant improvements.
Benchmark: 2-Layer Qwen3 MoE Checkpoint Conversion (Lazy Loading Enabled)
Integration Tests (tests/integration/checkpoint_conversion_test.py):
Tests
Ran the conversion script to confirm it works.
Checklist
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