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  1. NDXScripts NDXScripts Public

    Some of the main scripts I worked on for the systems of my group project, N.DEKA:X. In particular, the bullet system which is the most encapsulated of what I worked on.

    C#

  2. PlasmaSim PlasmaSim Public

    Physics year 3 module

    C# 1

  3. HypercosmicLitewave HypercosmicLitewave Public

    2nd Year Games Programming project, Game Engine Construction module.

    C++ 1

  4. UnitySpriteGhoster UnitySpriteGhoster Public

    Sprite ghosting effect component for Unity gameobjects. Attatch to gameobject and assign spriterenderer reference.

    C# 1

  5. CPP-Dijkstra-Shortest-Path-Algorithm CPP-Dijkstra-Shortest-Path-Algorithm Public

    Visual Studio C++ program that uses Dijkstra's Shortest Path algorithm to find the shortest route from one node to another on a weighted graph. Does not work with generic types, but the keys of the…

    C++ 2

  6. SeaCucumberGame SeaCucumberGame Public

    SFML clone of the arcade game 'Snake', made for my C++ Game Development module in my first year at Teesside University.

    C++ 1